Wednesday, July 29, 2026

Haunted House walkthrough

Let's play my tiny text adventure on a Hitachi LM058 40-character display!
A few words to begin with:
  • Have a look at the SENTINEL Haunted House README first
  • You can type I at any time to view your inventory
  • Type L to find out where you are
  • Press any key until the sentence has finished and the prompt appears
  • If you die you can restart the game and continue your adventure, except that you're back at the outside, but the game progress will be preserved because it runs from RAM
HH
Haunted House
You are at the outside.
A crumpled piece of paper is on the ground.
The front door is closed.
OPEN DOOR
The door can't be opened.
[ TAKE PAPER ]
READ PAPER
It says, 'Loud magic word is REZET'.
YELL REZET
You materialize inside the door.
You are at the foyer.
E
You are at the living room.
A scroll is on the ground.
In the middle of the room a knife is levitating.
TAKE KNIFE
[ TAKE SCROLL ]
READ SCROLL
It says, 'Escape from the second floor'.
E
You are at the dining room.
S
You are at the kitchen.
You see a bucket of water.
TAKE BUCKET
[ DRINK WATER ]
[ You just died. It was poison. ]
S
You are at the breakfast room.
An animated suit of armour blocks your way.
ATTACK ARMOUR
A suit of armour flees when it sees your knife.
E
You are at the servants rooms.
A cabinet is on one wall.
OPEN CABINET
It's empty.
N
You are at the servants rooms.
A cabinet is on one wall.
OPEN CABINET
You find a key.
TAKE KEY
S
W
N
W
You are at the den.
N
W
You are at the hall, east end.
N
You are at the green bedroom.
On the west wall you see a panel.
MOVE PANEL
You are at the secret passage.
You see a rope.
TAKE ROPE
W
You are at the blue bedroom.
On the east wall you see a panel.
[ MOVE PANEL ]
S
You are at the hall, west end.
A door bars the way south.
OPEN DOOR
You need a key.
USE KEY
You are at the master bedroom.
A wall of raging fire blocks the way east.
POUR WATER
A wise decision.
E
You are at the library.
There is a hole in the ceiling.
USE ROPE
You attach the rope to the hole in the ceiling.
CLIMB ROPE
You reach the second floor.
You are in a dimly lit room.
A magic sword is on the floor.
There is a hole in the floor.
[ JUMP HOLE ]
[ You fall and break your neck. You are dead. ]
TAKE SWORD
READ SWORD
An inscription reads 'GHOST KILLER'.
E
You are in a dimly lit room.
A ghost is here.
KILL GHOST
Your magic sword enables you to kill the ghost.
A dead ghost is on the floor.
W
S
You are in a dimly lit room.
A ghost is here.
KILL GHOST
Your magic sword enables you to kill the ghost.
A dead ghost is on the floor.
N
W
You are in a dimly lit room.
A ghost is here.
KILL GHOST
Your magic sword enables you to kill the ghost.
A dead ghost is on the floor.
W
You are in a dimly lit room.
A ghost is here.
KILL GHOST
The ghost is immune to your attack.
DROP SWORD
N
You are in a dimly lit room.
A ghost is here.
KILL GHOST
You can't kill a ghost with your bare hands.
W
You are in a dimly lit room.
A ghost is here.
KILL GHOST
You can't kill a ghost with your bare hands.
S
You are in a dimly lit room.
A rusty old sign is lying on the ground.
TAKE SIGN
READ SIGN
It says, 'Three exits from this room are true.
But this clue is a burden'.
[ S ][ E ][ W ]
[ You are in a cellar. You fell through a trap door to your death. ]
DROP SIGN
S E W
You are in a park.
You escaped to a balcony and climbed down a huge tree.
Congratulations. You made it.

No comments:

Post a Comment